Changelog 1.2

Changelog 1.2

changelog 1.2 wintermaul one
  • Tooltips updated.
  • Little code cleaning.

New race:

  • Police race: The Police are a force of cops that maintain law and order. They can even be hired to do odd jobs like defending against Duke Wintermaul’s forces… if you pay them some gold.

Alpha Wolf

  • Stray Wolf
    • Increased gold cost from 6 to 9.
    • Reduced damage from 20 to 15.
    • Increased cooldown from 0,1 to 0,2.
  • Fenrir
    • (Ground)
    • Decreased damage from 1400 to 1350.
    • Increased cooldown from 0,18 to 0,22

Rebel

  • Kassan
    • Increased cooldown from 0,2 to 0,33.

Alchemist

  • Envenomed Spike
    • Reduced cooldown from 0,7 to 0,6

Night Elf Trainer

  • Night Elf Archer
    • Reduced gold cost from 12 to 10.
    • Reduced cooldown from 0,9 to 0,8
    • Increased base damage from 15 to 17.
  • Mountain Giant
    • Reduced gold cost from 250 to 200
  • Chimera
    • Reduced gold cost from 500 to 350.
  • Demon Hunter
    • Reduced gold cost from 700 to 500.
  • Shandris Feathermoon
    • Reduced gold from 800 to 600.
    • Removed first attack, only have starshard attack/ability
    • Reduced cooldown from 0,6 to 0,4
    • Increased damage from 1500 to 1600.

Beettle Summoner

  • Big Mama Beetle
    • Attack type changed from Normal to Chaos.

Stone Summoner

  • Stone Destroyer
    • Range was increased from 800 to 900.
    • Attack type changed to chaos.
    • Tooltip updated.

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